The Light Arises
In the fullness of time, the Light Bringer will arise. The lost will be found and he will bring to light my seven words hidden on the seven worlds, and I will guide his steps.
When Rayne dreams of a golden-haired girl and the voice of the One calling him to bring light to Veres, he knows the scroll he must seek next is the Words of the One to Veres. But only those involved with the brutal games staged by the powerful Sorial merchants, are allowed access to Veres. To infiltrate the games, and skip to the isolated world, Rayne must, once again, become the warrior-slave Wren.
Lady Alexianndra Erland’s world was shattered three years ago when a young assassin destroyed her home and disabled her father. Now she leads the rebel faction. When news reaches her that the royal Prince of all Ochen is at the Andersen House Gaming Complex, Lexi devises a plan to compel King Theodor to help her people. Her strategy? Kidnap the prince when he leaves the games, and use him to gain the king’s attention.
When morning light reveals the truth, will Lexi find her hoped for leverage with the king, or the assassin of her nightmares? And will Rayne be able to convince the girl of his dream to look past her desire for vengeance long enough for him to fulfill his calling?
Book 2 in The Seven Words series.
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