1. I haven’t played a video game in about ten years.  So I’m pretty certain the evolution of my perspective along the spectrum from “What a waste of time!” to “Hmm … maybe there’s value there after all” hasn’t been motivated by a sense of defensiveness.  Here’s the question that’s forced me to reevaluate my prejudice:

    What’s the effectual difference between a video game and a book?

    The answer is, I’m afraid, “Not a whole lot.”  Yeah, yeah, I know that books force the mind to develop their own imagery rather than passively ingest a previsualized world, that the reading of books increases literacy, and that the works of countless authors can enrich humanity’s understanding of itself and of its Maker.  But really, aside from that last positive (which is not a given — indeed, is a rare literary exception), what are these qualities good for other than more reading?  As far as I’m aware, the argument for reading basically boils down to something along the lines of “You’ve gotta read so you can be a better reader!”  Circular reasoning if I ever saw it.

    And addiction?  Ha!  I can’t speak for anyone else, but I’m not so self-unaware that I can’t admit how powerful my reading addiction can be.  It blacks me out from human interaction for hours — days — at a time.  The pull is strong indeed.  And, being as I am a spec-fic fan, what am I doing during those hours and days?  Why, living in a fantasy world!  The exact same thing for which I hear gamers being constantly reviled.  It’d be the height of hypocrisy were I to join the chorus.

    Now, I still believe the ability to read and write is vastly more important than the ability to navigate a virtual world or even to create such a world.  And I believe our society is worse off now that it’s almost completed its transition from a word-based culture to an image-based culture.  I believe we’ll regret exchanging a shared emphasis on meaning for a shared emphasis on appearance.  But those are tentative, theoretical beliefs, and they have nothing whatsoever to do with violence, laziness, or addiction — the supposed demons of video games.

What say you?