g mom, Marco follows a clue that leads to a supervillain recruiting agency and allies with a supervillain who is after the same agency for her own reasons.
Becoming a Draev won’t be easy for Cyrus, a girl who can manipulate metal, and Aken the last Scourgeblood, in a world that will use them or destroy them.
When Cara finds herself wounded and defenseless in the middle of a battle zone, she has no choice but to use the only weapon she can find: a disabled robot soldier.
Driven from his home by the suspicions of an angry brother, the Knight must fight for purpose as he rides on a quest to bring peace to a neighboring kingdom.
After his rescue from guerrillas in Venezuela, Gideon finds himself with super-abilities, and he becomes a vigilante to protect his city, but he learns that being a vigilante comes with a price.
When an outcast faery accidentally curses the world with brutal winter, she must undo the curse with a war-torn band of heroes before human and faeries kingdoms are destroyed.
Calandra is her people’s last hope for salvation, but one mistake could cost her everything … and she’s running out of time.
Calandra’s spiritual struggles and eventual awakening bring true hardship and loss, pointing to greater hope across the horizon in sequels to this rip-roaring read.
A teenaged girl must escape the horrifying prison camp holding her captive to reclaim her stolen memory and find her lost people.
Mouse is an intriguing adventure whose characters draw in readers, with a complex world that promises to become even more rich and vibrant as the series continues.
“Frohic again. Listen, I got home to find squatters living in my family’s hovel and no clue as to where father, mother, and the rest of the family went.”
From the story of how Leith and Martyn met to Ranson’s search for a life outside of the Blades, these stories will answer plaguing questions and expand the world of Acktar.
As an unstoppable army attacks the kingdom, a young girl must journey to find an ancient weapon that may hold the key to saving or destroying the entire known world.
A teenage boy, enslaved to run jobs for the elite, must face the world of Abra, where monsters run free, Queens rule like iron, and death is only a breath away.
Imagination dashes back in with the strange and even horrifying creatures intent on getting their hands, teeth, or claws on Eric.